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Tech!
Stuck on a technical problem? We post our ideas and solutions to save you hours of frustrating debugging.
Stuff!
Sometimes cool stuff just resists being labeled. Whatever it is, if we are interested in it, we post about it! Hope you enjoy whatever we're talking about as much as we do.
Most gamers I hang out with roll their eyes when I say I like the Halo series. "Oh," they say, "you just run and shoot and aliens die and then you win." I can tell they've never tried to play a Halo game on Legendary. It's by far my favorite way to play. The game becomes less of a run-and-gun action title, and more of a strategic survival horror game. That's right, you heard it here first - Halo 4 is survival horror. Getting used to this mode can be quite difficult. In this article, I'll share my knowledge and all my secrets to finishing the game and getting Lone Wolf Legend.
Have you noticed the sweet new dragon? I bet you want me to tell you how to hatch a Solar Eclipse Dragon now... ok, here goes. The best (fastest) combination is Blazing + Lava, so chosen because both of those dragons are easily acquired, and they have the lowest average breeding time. If you are curious about why that matters, check out my post on best breeding combinations.
I recently had a debate with a long time DragonVale breeder, and was surprised to find our difference of opinion about the best pairs for breeding. To me, it all comes down to breeding efficiency and like I previously mentioned, I love this kind of analysis. For every dragon, I want to go through the least number of attempts, and I want to complete all necessary attempts as fast as possible. Invariably, there is always more breeding I could be doing, even though I tend to sit fairly close to a complete set most of the time. To make this possible, you need to use some of the great tools other folks have created, and perform some of your own analysis. A practical example is as follows:
While agent86 has been dutifully hogging the limelight, I've been in the background obsessing over progress oriented games such as DragonVale. Games such as this fascinate me. At the face of it, you have a one dimensional farming game. Breed. Wait. Hatch. Repeat. However, I often find a way to look in between the cracks and crannies of the game's objectives to find additional challenges. What is the mathematically ideal way to breed a given dragon species? What are the statistical odds of the Dragon Race? What is the ideal population of habitats in your park, and what dragons should be placed in each? Stay tuned, as I seek to answer all of those questions, and more (and by all means pose your own in comments).
Saints Row: The Third was easily among my favorite games of 2011. It's crazy fun, especially in co-op, and the over-the-top weapons, missions, cars, and practically everything else made it awesome.
I'm a fan of the stealth game "subgenre" or whatever you want to call it. I wouldn't call myself a stealth game "expert," but "veteran" might be appropriate. I've played every Thief, Splinter Cell, and Assassin's Creed game, and I typically play games that give you a choice (ie, Skyrim or Deus Ex) stealthy whenever possible. However, I usually end up reloading over and over again to get everything just right, which can take a dozen tries or more for some of the trickier situations.
Typically the focus of this blog is on gaming, but both EB and I are technically inclined. Occasionally I plan to diverge from gaming and cover topics of a technical nature. Today I'm going to go into some research and coding I did to solve my backup situation through the use of Amazon Glacier.
I spent the last couple of weeks in a New Vegas fugue state, playing the entire game from start to finish, while picking up each and every achievement there is to offer. It was a lot of fun, and I'm really glad I picked it up during the Steam summer sale, even though I'd already beaten it on my Xbox a year or two ago.
Physics puzzlers are all the rage these days. I suppose you can partially credit Portal with really bringing the physics puzzle genre to the forefront, but indie studios have been cranking out physics puzzle games by the truckload for years now, so it's not fair to give Valve all the credit.